Monopoly Megapots — Bonus Features

Hold and Spin is the whole game: it holds the Megapots, it holds the x2-x200 Hotel multipliers, and it can fire again inside Free Spins. Here is every rule Big Time Gaming publishes.

How Each Feature Pays

Trigger, mechanics, multiplier ranges and where each one actually matters. New to the reels? Start with the Monopoly Megapots how-to-play guide.

Hold and Spin

How to Trigger

Six or more Coins, Houses or Cards landing anywhere on the reels — position is irrelevant.

What Happens

The triggering symbols lock and the feature opens with three respins. From there, every symbol on screen becomes an individual reel of its own, each able to reveal another Coin, House or Card. Every time a new symbol is revealed the respin counter resets to three, so a screen that keeps filling keeps the feature alive.

Multipliers

None directly from the respins; value comes from the Coins collected and from the Hotel multipliers below.

Variants

Available through Bonus Buy at 35x your stake, and it can also trigger again inside Free Spins.

Strategy

This is the only place the Megapots can be won, so it is the feature that matters. There is nothing to decide once it starts — the reset-to-three rule means the round runs as long as the screen keeps producing symbols.

Trigger6+ Coins, Houses or Cards
PositionAnywhere on the reels
Respins3 to start
Reset ruleBack to 3 on any new symbol
Each symbolBecomes its own mini reel

Houses, the Hotel and x2–x200 Multipliers

How to Trigger

Four Houses appearing during Hold and Spin.

What Happens

The four Houses merge into a single Hotel. That Hotel collects every Coin currently on screen, and each space it frees up is upgraded with a random multiplier between x2 and x200. Those multipliers stay on the board — if a Coin later lands in one of those spaces, its value is boosted by whatever multiplier is sitting there.

Multipliers

x2 to x200, assigned at random to each space the Hotel frees.

Variants

The multiplied spaces persist for the rest of the Hold and Spin round, so an early Hotel is worth more than a late one.

Strategy

An early Hotel is the difference between a modest Hold and Spin and a memorable one, because it leaves a board full of multiplied spaces for the remaining respins to fill. Nothing about it is a choice, but it is the mechanic worth watching for.

TriggerFour Houses in the feature
EffectHotel collects all Coins on screen
Freed spacesUpgraded with a multiplier
Multiplier rangex2–x200
Later CoinsBoosted by the space they land on

Mini, Midi and Mega Megapots

How to Trigger

Three matching Cards of the same colour — blue, red or purple — during Hold and Spin.

What Happens

Three matching Cards merge into a Mini, Midi or Mega Megapots icon. Land three matching Megapots icons and the corresponding prize is awarded. The three pot values are displayed above the reels and are redrawn at random with every spin, and Big Time Gaming is explicit that they can only be awarded inside the Hold and Spin feature.

Multipliers

The pot values themselves, which change on every spin. The studio publishes no fixed figure for any tier.

Variants

Three tiers — Mini, Midi and Mega — each reached through its own Card colour.

Strategy

The pots are random prizes rather than progressives that build toward a due payout. Because the values are redrawn every spin, the pot you see before the feature starts is not the pot you will be playing for.

TiersMini, Midi, Mega
Card coloursBlue, red, purple
Merge3 Cards → 1 Megapots icon
Award3 matching icons
Won only inHold and Spin

Free Spins & the Uncapped Multiplier

How to Trigger

Bonus Buy at 100x stake for 10 spins; Scatters on the extra reel extend the round once it is running.

What Happens

The win multiplier starts at 1 and climbs by 1 every time a Coin, House or Card lands. Big Time Gaming states there is no limit on it and no slowdown. Hold and Spin can trigger inside the round as well, which stacks the two features. Scatters appear exclusively on the extra reel during the round: three award 5 additional Free Spins, four award 10.

Multipliers

Starts at x1, +1 per Coin, House or Card landed, with no published cap.

Variants

Bonus Buy entry costs 100x stake for 10 spins. Big Time Gaming does not publish the natural base-game trigger.

Strategy

Everything compounds here: more symbols means a higher multiplier and a better chance of a Hold and Spin inside the round. The studio does name a ceiling for the game as a whole — 98,850x stake maximum exposure against 980x for a base-game spin. That gap is the entire reason to be in this feature.

Multiplier startx1
Climbs by+1 per Coin, House or Card
Multiplier capNone stated
Game ceiling98,850x stake
ScattersExtra reel only
Extra spins3 Scatters = 5, 4 Scatters = 10

Buy Feature Options

OptionCostRTPWhat it gets you
Hold and Spin35x stakeNot publishedBuys the feature that holds the Megapots
10 Free Spins100x stakeNot publishedBuys the uncapped rising multiplier

What Big Time Gaming States

Getting into the feature

Hold and Spin trigger6+ Coins, Houses or Cards
Symbol position requiredNone — anywhere on the reels
Respins to start3
Respin resetBack to 3 on every new symbol
Ways to winUp to 117,649

What is inside it

Hotel multipliersx2–x200
Megapots tiersMini, Midi, Mega — random, redrawn each spin
Free Spins multiplierStarts at x1, +1 per symbol, no cap
Maximum exposure98,850x stake
Scatters on the extra reel3 = +5 spins, 4 = +10 spins
Bonus Buy35x stake or 100x stake

Try the Features in Demo

Test the bonus mechanics for free — no registration needed. Get the setup right with how to play Monopoly Megapots.

Play Free Demo